Category Archives: Design

Blog posts which talk about the general design concepts behind Retrograde. Includes everything related to game entities, gameplay mechanics, maps, artwork, sounds, music, and so on.

More Squares, but these ones have Adventures!

Hey everyone, James “Jimmy” Paddock here! You may know me as “the music guy”, or some variant thereof. That’s my role on Project Retrograde too – composing the [..]

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