Category Archives: Design

Blog posts which talk about the general design concepts behind Retrograde. Includes everything related to game entities, gameplay mechanics, maps, artwork, sounds, music, and so on.

Supplice! It’s Doom, kinda!

Wow, a new post! You might be asking yourself “What does ole Mechadon have to post about here? Isn’t this project dead or something?” *BZZZZT* WRONG! Most of [..]

Design, Screenshots, Updates , , , , , , , , , , , , , , , , ,